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Other Projects

Throughout the years, I regularly update my portfolio with more recent projects and/or works that I think are a better showcase of my current ability. 

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As pages are updated, however, I still wish to be able to share the older projects that have been replaced, and so this is a collection of older works no longer in the "Projects" menu, but are still accessible here as relevance to my skillset.

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I hope they are meaningful for anyone looking through them as well! 

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Want to see my best works? You can do so here!

A team project to design and create from scratch a boss level for our game idea, 'Wonderland' - a 3D 'souls-like' action RPG. Set to the theme of a darker take on the Alice in Wonderland fairytale. I led the team on a production from concept art, 3D modelling and texturing, to finally the assembly of this set piece for our studio project. 

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A prototype of UI elements and different screens created for a faux mobile fighter, DG21 Fighters. 

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Themed around pre-provided character art and game logo, I conceptualized, designed, and created animated transitions to put together the final prototype showcase of the UIUX design. 

A prototype of UI elements and different screens created for a faux mobile fighter, DG21 Fighters. 

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Themed around pre-provided character art and game logo, I conceptualized, designed, and created animated transitions to put together the final prototype showcase of the UIUX design. 

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